Game-ready 3D model of the German Landungsboot, created for the World War II real-time strategy game Men of War II
Our studio produced:
• High-poly and low-poly modeling
• UV unwrapping
• Baking of normal map, ambient occlusion, and curvature
11 069 polygons
3 UV sets:
2x 4096 x 1024 texture map
1x 2048 x 2048 texture map
Final renders present the low-poly model with baked normal, AO, and curvature maps applied.